Splinter Cell Double Agent Mission 2 Kansas Part 1

Splinter Cell: Double Agent Mission 2 - Kansas Part 1



NextGenWalkthroughs.com presents: Video walkthrough for Splinter Cell: Double Agent Mission 2 - Kansas Ellsworth Penitentiary (Part 1 of 2) on hard, getting a stealth score of 100%.

Dude! He's got some gadget on his arm, a glowing gadget on his back and a glowing gadget on his chest in the front of his tanbktop! How did gaurds walking by his cell not notice the gadgets he was wearing?

Didn't anybody wonder where he got those from? Splinter Cell Double Agent Mission 2 Kansas Part 1 Cause he wears the glowing thingy's on missions too! I mean, these gadgets don't exactly look like the normal shit you would expect to see a prisoner wearing.

Those are not gadgets, that stuff is used for gameplay. Green means undetected and the guards are not alerted.

Yellow means you can be detected. Red means guards are on alert and have spotted you.

They have no function in-universe, Splinter Cell Double Agent Mission 2 Kansas Part 1 they're there to give the gamer visual info on visibility.

his is way different from gamecube and im screwed because i fried the chip after i droped little of juice on it when it was on so now i cant play this game anymore.

The ps2 versions realistic how like you get your knife from the woodwork place and he has no opsat gear on him but i like this one better.Splinter Cell Double Agent Mission 2 Kansas Part 1

Splinter Cell Double Agent Mission 2 Kansas Part 1, The game is supposed to display that you are mostly in areas that are too dark to see anything. Splinter Cell Double Agent Mission 2 Kansas Part 1, However, they lighten the areas so that the player can see himself, like they did in Splinter Cell: Stealth Action Redefined, or just Splinter Cell. That reason is partially why I like Chaos Theory more: more realistic darkness, but this one is good too.